Field Notes · Interaction

Separating Space from Playback

Magnetic adjacency and playback connections become independent product concepts.

For a while, Riffboard conflated two ideas that felt like one: cards that sit next to each other, and cards that play after each other. If two Rifflets snapped together on the board, they also became a playback sequence. It seemed elegant. It was actually a trap.

The problem showed up in ordinary use. Sometimes you place Rifflets near each other because they are related — same session, same key, same unfinished thought — without meaning “play these in order.” And sometimes the phrase that should follow another lives on the far side of the board, because that is where it was captured. Physical closeness and musical sequence are different kinds of statements, and forcing them to coincide meant the board could not express either one honestly.

So they are now separate concepts.

Magnetic adjacency is spatial. Cards can snap and cluster, and that arrangement carries whatever meaning the musician gives it. It has no effect on sound.

Playback connections are authored. A connection is a deliberate link that says “this Rifflet, then that one.” Connected sequences are what Riffboard plays, and what Music View will render as continuous readable music.

The design consequence is a principle we keep returning to: playback follows authored connections. The board stays a thinking surface — loose, spatial, rearrangeable — while sequence remains an explicit musical decision rather than a side effect of tidiness.